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TheImpishOnes Tower

We would like to place our tower at 175, 114 out of Felloan.
by Vayle
Sun Jan 03, 2010 3:50 am
 
Forum: Tower Request Done
Topic: TheImpishOnes Tower
Replies: 3
Views: 3434

Re: New BM

I also will help in any way possible. I am a vb programmer, not C++, but i'm here if ya need me.
by Vayle
Wed Dec 30, 2009 10:48 pm
 
Forum: Discussion
Topic: New BM
Replies: 75
Views: 38623

Re: New BM

Awsome work you are doing! If you had to throw a time out there of when there might be EARLY Alpha testing, when would that be? :D Do you have anyone doing the actual coding yet?
by Vayle
Wed Dec 30, 2009 7:02 am
 
Forum: Discussion
Topic: New BM
Replies: 75
Views: 38623

Re: New BM

Is the BM server that you have running right now using this new terrain artwork?
by Vayle
Tue Dec 29, 2009 5:11 pm
 
Forum: Discussion
Topic: New BM
Replies: 75
Views: 38623

Guild Merchants

Allow for the placement of a guild merchant right outside guild towers that guild members can deposit items in to be sold. This vendor will offer these items for sale to all and the profit will be deposited into the guild bank!
by Vayle
Tue Dec 29, 2009 5:09 pm
 
Forum: Development
Topic: Guild Merchants
Replies: 1
Views: 1680

Gathering Skills

I'm just throwing ideas out as i get them...take it easy on me...they are indeed just ideas :P

How difficult would it be to eventually add some sort of gathering node into the game (Ore, Wood, etc)? Adding gathering skills could really start to evolve the player economy and possible crafting systems.
by Vayle
Tue Dec 29, 2009 5:02 pm
 
Forum: Development
Topic: Gathering Skills
Replies: 1
Views: 1606

Re: Help on pics

Just sent ya a PM
by Vayle
Tue Dec 29, 2009 4:59 pm
 
Forum: Player Discussion
Topic: Help on pics
Replies: 11
Views: 9464

Quests

A more dynamic questing system. I know this is something that takes a lot of coding, but would really pay off. I would start with making quests that guide new players along.
by Vayle
Tue Dec 29, 2009 4:36 pm
 
Forum: Development
Topic: Quests
Replies: 0
Views: 1210

Guild Capture Point

I think it would be great if you could add a capture point of some sort that can be attacked when vulnerable. The point would be on a timer, when vulnerable it would be attackable by everyone that is in a guild. Once the capture point is brought down to 0 (or 1) hp, it will be taken for the guild th...
by Vayle
Tue Dec 29, 2009 4:34 pm
 
Forum: Development
Topic: Guild Capture Point
Replies: 2
Views: 2194

Re: Help!

I am running into this same problem. If i download that dll from the web, where do i need to put it?
by Vayle
Tue Dec 29, 2009 3:53 pm
 
Forum: Blade Mistress Discussion
Topic: Help!
Replies: 3
Views: 6109
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