New update of the Game

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New update of the Game

Postby MVM » Tue Jun 28, 2011 12:55 am

Hi all, at last i had some time left to do this. I have added a new video on You Tube for all to see :)


http://www.youtube.com/watch?v=Ao82x1SSA-c
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Re: New update of the Game

Postby Ace2alf » Tue Jun 28, 2011 8:10 am

Woooow! Looks sensational, fantastic work, wonderful progress too, its coming along really well
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Re: New update of the Game

Postby Nephilim » Tue Jun 28, 2011 8:56 am

Looks amazing as always, MVM! :) I love the new Great Tree, the Mangel Stone Ring, and the vulcano! You've seriously outdone yourself =]
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Re: New update of the Game

Postby Zelena » Tue Jun 28, 2011 3:56 pm

Simply Amazing work as usual! :D
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Re: New update of the Game

Postby Eah » Tue Jun 28, 2011 4:53 pm

Awesome work!
Only he trees move kinda alot hehe
I belive you love details :p
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Re: New update of the Game

Postby Dekker3D » Tue Jun 28, 2011 5:30 pm

The trees are moved by the same mechanism that moves the plants.. and on that scale, it does look a bit odd. It's an effect that's built into NeoAxis anyway.
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Re: New update of the Game

Postby MVM » Wed Jun 29, 2011 7:47 pm

Ty All :) yes, i have looking for some way to adjust the movements of those trees but cant find any option for it...yet. But sure, i need to change that.
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Re: New update of the Game

Postby Dekker3D » Thu Jun 30, 2011 12:56 am

It's probably built into the shader. Problem is, I have no idea where the -..

Wait, yes I do. And the solution is staring me right in the face. Except, modifying numbers in this shader would cause every plant to sway more or less. I'm not sure yet how to use different numbers; I may have to make a custom material based on the vegetation one, and then pass the desired amount of sway that way.
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Re: New update of the Game

Postby MVM » Thu Jun 30, 2011 2:26 am

Wait Dekker! I did a copy of a screen from NA forum from a post there..cant remember where or when i got it. Its a way back now. Anyway, there was a guy who was talking about this problem with trees on a bigger scale. Here is a pic from that,,,but he didnt explain where he got this option from etc....or if he made it by him self..

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Re: New update of the Game

Postby Alaster » Fri Jul 01, 2011 4:11 am

I don't mean any disrespect when I say this, but the bird chirping seems...overpowering? I actually had to mute the video just so I could continue to see the map design.
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